In this adventure puzzle game, travel back in time to prevent the lake from becoming polluted. Examine lake water, explore environmental solutions, and become familiar with limnology. Play for free!
My role in this game was a simple revisit to it long after it was made. We adjusted the argument-building system, made a couple tweaks to the minigame activities, and edited some dialog.
Citizen Science brings it all together in terms of seeing the impact of pollution on a lake. You talk to people and learn how it's affecting them, you take measurements to find out what's going on chemically in the water, and you can even play around with a simulation globe that shows the results of different things affecting the environment. You get a macro and micro view of it all.
It also has this argument builder aspect to it. By doing investigations in the world, you pick up pieces of evidence that you can use to form arguments. It's a visual way of using facts to reach reasonable conclusions.
A Lesson Learned...
If you want to make people care about a problem, such as lake water pollution, you need to bring it home to them. They need a big picture view of the problem to grasp the scale, and they need to know how it will affect their own lives.